CHAPTER ONE- BRONA'S RETURN

There are several rules you must abide by in this part, otherwise your gaming experience could be ruined!

1)Flick must move to Shady Vale on turn 1 and stay there until indicated to leave.

2)The Elfstones must always land on Shea.

3)The King of The Silver River must "run out of fuel" at the end of the turn.

4)The "light" is actually an airbase. It's purpose is for Shea and Flick to paradrop from there into Culhaven. They are being guided there by the King of the Silver River. You must have Shea and Flick in Culhaven before Menion attacks the Siren. Menion must attack the Siren!

5)Near the Misty Marshes, Menion must lead the way. There is are triggers in there (which are invisible) and you must destroy those to get through. Otherwise it will just say "you party is lost and has traveled in a circle".

6)It is advisable to keep your cities in order. Just throw on some entertainers.

7)When all units are in Culhaven, just keep ending the turns until it says otherwise. Do not go off exploring. If your troops are out of position it will hurt you in part 2 where time is vital!

You have until turn 45.